Generative Branding & Interactive Systems
Graudate Thesis | Generative Platform | AI Driven | AR/VR | 3D Print
The project unfolds across multiple mediums: a web-based platform, physical installations, and 3D-printed artifacts. Using the egg as both generative metaphor and functional interface, each module participates in a shared ecology of emergence, rupture, and renewal. Rather than presenting a single narrative, this work investigates a fundamental shift: what happens when design becomes a conversation rather than a command? When designers facilitate conditions for emergence rather than control every outcome?
The project offers an open framework—one that embraces unpredictability, invites collective authorship, and resists finality.
Potential Applications
A platform for generating dynamic brand identity systems where each iteration is unique yet coherent—moving beyond static brand guidelines toward living, responsive visual languages. Particularly relevant for campaigns that value participatory creativity and want audiences to feel like co-creators, not just consumers.
A collaborative tool where students explore the relationship between human intention and machine interpretation. By co-creating 3D models in real-time, participants learn systems thinking, AI literacy, and how meaning emerges from collective interaction rather than individual control.
Art Practice
An experimental platform for investigating questions of authorship, AI agency, and non-deterministic creative systems. Useful for practitioners exploring the boundaries between human creativity and computational generation, or examining how collaboration with machines transforms artistic practice.
A space for collective emotional expression where abstract feelings and shared experiences transform into tangible 3D forms, offering new ways to visualize and communicate inner states that resist conventional language.
Design As a Life (The Interactive Platform)
A real-time collaborative web platform built with React and Firebase that demonstrates how design can function as a participatory ecosystem rather than a top-down process. The platform consists of four key moments, each designed to shift users from passive observation to active co-creation.
Canvas & Collabration
Step 1 (Gemini 2.5): The canvas is analyzed and transformed into narrative text. Example: "Chaotic marks → a creature born from fire and ice"
Step 2 (Tripo AI): That narrative becomes a 3D model.
The narrative layer introduces intentional slippage—the gap between what you drew and what AI understood. This gap is where surprise happens, where the collaboration between human and machine becomes visible.
Variability & Emergent Forms
Traditional software optimizes for consistency (same input = same output). This platform optimizes for emergence: the AI interprets rather than executes. Design outcomes aren't inevitable—they're one possibility among many. The designer's role shifts from "author of outcomes" to "facilitator of conditions."
Design As a Place
(Physical Translation)
If "Life" explores digital collaboration, "Place" investigates transformation through physical matter. This module translates microscopic egg surface textures into speculative geological landscapes, demonstrating that the project's logic of emergence works across any medium—digital or physical.
Egg Terrain Generator
Microstructural Mapping
3D
Geological Uplift Simulation
Design As Time(Freezing Transformation)
If "Life" explores digital evolution and "Place" investigates computational landscape, then "Time" examines material memory—how transformation can be captured and frozen into lasting physical form through 3D printing. Digital outputs become tangible artifacts, but these aren't final sculptures—they're snapshots of ongoing transformation.
Temporal Layering & Geomorphological Transformation
Each stage adds temporal dimensions—biological, human, computational, geological—that layer rather than replace each other. Artifacts exist simultaneously in multiple timescales, each carrying traces of what came before.
Fossilized Records
Documentation(Digest and Thesis Book)
Digest
Thesis Book
Make It Real!( From Thesis to Experience)
Collaborative Simulation
Final Collective Hatch
Core Research Question
This thesis investigates evolving dynamics of authorship and co-creation in contemporary design. Historically, design was hierarchical—designers controlled meaning while users remained passive. But digital platforms and AI have shifted this: real-time collaboration and collective contribution blur designer/user distinctions, enabling more participatory paradigms.
Theoretical Foundation:
Drawing on Heidegger (meaning emerges from lived experience) and Deleuze (entities continuously shaped through relationships), the research reframes design as fundamentally dynamic and interaction-driven. The designer's role shifts from creator of outcomes to facilitator of conditions.
Methodology:
The research evolved through three phases:
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Print-based exploration revealed static limitations;
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Digital platform development (React + Firebase + Gemini 2.5 + Tripo AI) operationalized theoretical constructs;
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Physical materialization (3D printing + AR/VR) grounded theory in material reality.
Core Arguments:
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Design as system rather than object
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Emergence as design principle (variability creates space for discovery)
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Collaboration with uncertainty (AI interprets rather than executes)
- Multiple temporalities (artifacts contain overlapping timescales)
Implications:
This offers design as an ongoing participatory dialogue rather than a static artifact. For practitioners: new approaches to AI integration. For educators: frameworks for systems thinking. For researchers: methods for investigating human-AI collaboration.
Future Directions:Deeper physical-digital integration, orchestrating multiple AI models, studying group coordination in emergent systems, developing evaluation frameworks for non-deterministic design.
The fundamental proposition:
Every ending is another beginning. Every hatching reveals not a final form, but conditions for further transformation.